top of page
Pirate Ship


Internal Project at Saddington Baynes
Compositing, Atmospheric FX

3D - Maya (Waves outside porthole), 2D & FX - Nuke

Pirate Ship is the main RnD piece from Saddington Baynes. It was conceived of in order for the FX guys to get better at FLIP fluids, and also to learn Mari for texturing, but mainly to just have a nice idea taken to completion so it fills the company reel. On this, I did the compositing, sound, and secondary FX like the rain, atmospherics, the waves in the porthole, that type of thing. 

bottom of page